WORK → Soundcloud

02

Ghost-Flip

Closing the Creator Gap.

Feature

UX + UI

Prototype ‘26

MOBILE

An AI-powered mobile feature that turns passive SoundCloud listeners into remixers, without complex software.

05

Usability tests

60

sec target flip time

ROLE — UX/UI Designer

TIMELINE — Capstone 2025

PLATFORM — Mobile / iOS

TOOLS — Figma

00 — PROTOTYPE WALKTHROUGH

Prototype walkthrough - full Ghost-Flip flow from Now Playing to published flip.

01 — THE Problem

The listener wants to create. The tools say no.

SoundCloud has 300M+ tracks and millions of fans who want to remix - but the jump from listener to creator is too steep. Traditional DAWs take months to learn. Copyright takedowns kill momentum. Ghost-Flip builds the bridge.

Making remixing as easy as applying a photo filter.

Ryan

The Bedroom Producer

• Makes beats on Ableton

• Follows producers on SoundCloud

• Wants to remix but fears copyright

Umi

The Casual Fan

• Listens 3+ hours a day

• Shares tracks constantly

• Never tried creating - feels intimidated

02 — USER FLOW

From listener to creator in 6 stages.

Every Ghost-Flip follows a six-stage journey, from the standard SoundCloud player to a published flip.

Now Playing → DAW Studio → Review → AI Album Art → Final Review → Flip Published

03 — DESIGN DECISIONS

Three decisions that made remixing feel human.

color VISUAls

3-lane waveform system

Color-coded stems make isolation instant, yellow for Vocals, green for Rhythm, purple for Melody. One tap isolates any stem inside the DAW Studio.

Vocals

Active Layer

FX RIBBON

Thumb-friendly sliders

Layer your effects, then dial it in at the Mix Console. A horizontal orange slider at the bottom of the DAW screen gives users a physical, tactile way to blend stems in real time.

MIX CONSOLE

Full control, zero overwhelm

Per-stem effect control that feels like a real mixing board - condensed for your thumb, without losing the power.

I Feel Love

Donna Summers

3 Layers

Play Preview

04 — DESIGN EVOLUTION

One stem at a time. Total focus.

Each stem gets its own focused view - Vocals, Rhythm, and Melody isolated one at a time. No information overload, no competing waveforms. Just the track you're working on and the controls you need.

Vocals

Rhythm/Drums

Melody/Synth

warm yellow. The human voice is warm, personal, familiar.

cool blue. Rhythm is mechanical, steady, reliable.

purple. The middle ground - emotional but structured.

For someone learning to remix for the first time, color does the teaching before the controls do.

06 — TESTING

5 users. One goal.

I ran usability tests to see if users could complete a full Ghost-Flip without friction. The biggest finding was in the FX controls, the original circular dial was too fiddly on mobile. Users instinctively wanted to drag, not rotate. That insight directly drove the switch to the horizontal slider.

✓ FX Slider - Users instinctively dragged without any instruction needed

✗ Circular dial - Removed. Too fiddly on mobile, replaced with horizontal slider

to This

From This

06 — FINAL SCREENS

The finished flow.

07 — OUTCOME

From listener to creator in under a minute. Ghost-Flip strips away every barrier that ever made remixing feel out of reach.

Ghost-Flip makes remixing feel like the easiest thing in the world. Isolate stems, play with effects, generate your cover art — all without ever leaving your phone. The final prototype proved that music tech UI has to be as expressive as the sound itself.

08 — REFLECTION

What I'd do differently.

WHAT WORKED

The stem isolation mechanic landed immediately - users felt like they were inside the track. The Ghost-Credit system gave users a sense of legal safety without adding any friction to the flow.

WHAT I'D CHANGE

I'd invest more time in the AI Album Art generator - it was the most delightful moment in testing but the least developed part of the design. That screen has the most potential to make Ghost-Flip feel like a creative tool, not just a remixing utility.

PREVIOUS

← TiriVelo: Pet Care Redesign

LIVE CLIENT · UI + UX · 2026

UP NEXT

→ Dap: Trade Skills, Not Money

End-to-end product · UX + UI · 2026

Jadyn Calkins - Product Designer

NYC 2026 ©

JADYN CALKINS

WORK → Soundcloud

02

Ghost-Flip

Closing the Creator Gap.

Feature

Ux + UI

Prototype ‘26

MOBILE

An AI-powered mobile feature that turns passive SoundCloud listeners into remixers, without complex software.

05

usability tests

60

sec target flip time

ROLE — UX/UI Designer

TIMELINE — Capstone 2025

PLATFORM — Mobile / iOS

TOOLS — Figma

00 — PROTOTYPE WALKTHROUGH

01 — THE Problem

The listener wants to create. The tools say no.

SoundCloud has 300M+ tracks and millions of fans who want to remix — but the jump from listener to creator is too steep. Traditional DAWs take months to learn. Copyright takedowns kill momentum. Ghost-Flip builds the bridge.

Making remixing as easy as applying a photo filter.

Ryan

The Bedroom Producer

• Makes beats on GarageBand

• Follows producers on SoundCloud

• Wants to remix but fears copyright

Umi

The Casual Fan

• Listens 3+ hours a day

• Shares tracks constantly

• Never tried creating — feels intimidated

02 — USER FLOW

From listener to creator in 6 stages.

Every Ghost-Flip follows a six-stage journey — from the standard SoundCloud player to a published flip.

Now Playing → DAW Studio → Review → AI Album Art → Final Review → Flip Published

03 — DESIGN DECISIONS

Three decisions that made remixing feel human.

AI VISUALIZER

3-lane waveform system

Color-coded stems make isolation instant, yellow for Vocals, green for Rhythm, purple for Melody. One tap isolates any stem inside the DAW Studio.

Vocals

Active Layer

FX RIBBON

Thumb-friendly sliders

Layer your effects, then dial it in at the Mix Console. A horizontal orange slider at the bottom of the DAW screen gives users a physical, tactile way to blend stems in real time.

MIX CONSOLE

Full control, zero overwhelm

Per-stem effect control that feels like a real mixing board — condensed for your thumb, without losing the power.

I Feel Love

Donna Summers

3 Layers

Play Preview

04 — ITERATION

All three stems. One screen. Too much.

Early designs placed all three stems on a single screen at once, overwhelming on mobile and hard to focus on individual tracks. The layout evolved into a single waveform view with stem categories, letting users move through each track one at a time for a cleaner, more focused experience.

Vocals

warm yellow. The human voice is warm, personal, familiar.

Rhythm/Drums

cool blue. Rhythm is mechanical, steady, reliable.

Melody/Synth

purple. The middle ground - emotional but structured.

For someone learning to remix for the first time, color does the teaching before the controls do.

06 — TESTING

5 users. One goal.

I ran usability tests to see if users could complete a full Ghost-Flip without friction. The biggest finding was in the FX controls — the original circular dial was too fiddly on mobile. Users instinctively wanted to drag, not rotate. That insight directly drove the switch to the horizontal slider.

✓ FX Slider — Users instinctively dragged without any instruction needed

✗ Circular dial — Removed. Too fiddly on mobile, replaced with horizontal slider

to This

From This

06 — FINAL SCREENS

The finished flow.

07 — OUTCOME

From listener to creator in under a minute. Ghost-Flip strips away every barrier that ever made remixing feel out of reach.

Ghost-Flip makes remixing feel like the easiest thing in the world. Isolate stems, play with effects, generate your cover art - all without ever leaving your phone. The final prototype proved that music tech UI has to be as expressive as the sound itself.

08 — REFLECTION

What I'd do differently.

WHAT WORKED

The stem isolation mechanic landed immediately, users felt like they were inside the track. The Ghost-Credit system gave users a sense of legal safety without adding any friction to the flow.

WHAT I'D CHANGE

I'd invest more time in the AI Album Art generator, it was a delightful moment in testing but the least developed part of the design. That screen has the most potential to make Ghost-Flip feel like a creative tool, not just a remixing utility.

PREVIOUS

← TiriVelo: Pet Care Redesign

LIVE CLIENT · UI + UX · 2026

UP NEXT

→ Dap: Trade Skills, Not Money

ENd-to-end product · UX + UI · 2026

Jadyn Calkins - Product Designer

NYC 2026 ©